> ## Documentation Index
> Fetch the complete documentation index at: https://docs.seriesmith.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Shot direction

> Tutorial 8: a shot's framing picked from pictures, its camera move picked from clips, and saying what the camera moves around.

> **[Watch tutorial 8 on YouTube](https://youtu.be/zOi40G2b1QA)**
>
> Shot direction: how close, from where, how the camera moves.

Directing one shot: how close the camera is, the angle it looks from, and how it moves.
Everything here is picked from pictures and clips, and each pick writes a line of the
script. The example is sh020 of the Dean episode.

## 1. Framing, as pictures

**1. Open the shot form**

Select sh020 and press the pencil in the Shots toolbar (or right-click → **Edit shot…**).

**2. Open Framing, as pictures**

Under **Framing** and **Length**, open **Framing, as pictures**: the nine sizes as the
same woman on the same street, extreme close-up to extreme wide, each with how much the
frame holds (*chest up*, *head to toe*), and the four angles: POV, over the shoulder,
low, high.

**3. Pick one**

Click **Low angle**. **What the model is told**, beside the form, changes with it.

## 2. Camera moves, as clips

**1. Open Camera moves, as clips**

Next to **Camera**, open **Camera moves, as clips**: each move as a short clip of the
same street, played while you point at it: push in, pull out, pan, tilt, truck, arc,
POV, handheld...

**2. Pick a move**

Click **Arc around**. It starts the camera line.

**3. Set its amplitude, speed and where it goes**

Choose the amplitude (small to large) and the speed (slow to fast). Under **where it
goes**, say what the move travels around, toward or reveals: *around Dean*, *toward her
face*, *revealing the square*. The model frames the end of the move from it.

**4. Save and generate**

Press **Save and generate**: the camera line goes into the script (`camera: arcs around
        Dean with small amplitude at slow speed`) and a take is queued.

> [!WARNING]
>
> **Say what the camera moves around.** A bare *The camera arcs around.* leaves the model to
> choose, and in the recording it went round the oak tree outside the window: the window
> held still, and the house moved as if on wheels. seriesmith now names the shot's people
> after a bare arc, but it's still best to say it yourself.

## 3. Changing one take's prompt

To try a different camera line on a single take without changing the script:

**1. New take…**

Right-click the take → **New take like this one…**.

**2. Edit the prompt**

In the dialog's prompt, change the camera sentence (*The camera arcs around Dean.*). Keep
the seed the same to compare like with like.

**3. Generate**

Press **Generate proxy take** (or final). Now the camera goes round Dean, and the room
turns behind him.

If the change is one to keep, put it into the script (the shot form or the Script window):
story edits belong there, not in a one-take prompt.

## 4. Compare the takes

Select sh020's takes and compare them two at a time (**Compare with…**, side by side or
under a wipe), or **Use** each in turn and **Play all**: as written (medium, the camera
still), low angle arcing around the tree, low angle arcing around Dean.

## Next

> **[9 · Render anywhere](https://docs.seriesmith.com/tutorials/render-anywhere.md)**
>
> The same shot on another model, or another machine.

> **[Camera moves](https://docs.seriesmith.com/authoring.md#camera-moves-use-h3s-vocabulary)**
>
> The camera vocabulary in the script.


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