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Watch tutorial 5 on YouTube

References: the pictures the model is shown.
The script is what the model is told; the references are the pictures it’s shown: each character’s sheet, each place’s plate. This tutorial works on the Dean episode from tutorial 3 (Dean, Pip, the window seat and the bed). You need: for the wardrobe change and the frame, an edit model for pictures (FLUX.2 Klein edit, Qwen-Image 2.1, FLUX.3 Klein…). Turn and Make 360 need Qwen-Image 2.1 with its multi-angle LoRA, and the tour MiniMax H3: Settings → Features… lists each under 360s and turns. Krea 2 alone draws from words only.

1. Four views, and fixing one

1

Open a character

Refs → click Dean to open his row. He has four views, three-quarter, side, back and face, stitched into one sheet: the picture that goes in with every shot he’s in.
2

Find the view that's off

Click a candidate to see what made it (its model, settings and prompt); double-click it to see it against the live one.
3

Regenerate only that view

Set the view selector to that view (say back) and the count beside it to 2, then press Generate. Each candidate gets its own seed; the other three views are untouched.
4

Pick one

Press Pick on the candidate you like. The sheet re-stitches by itself, and the shots that used the old sheet are marked stale: ref, ready for Re-render stale.
Have pictures of your own? Drop a file on a slot (or Upload…), or drop a whole folder on the Refs tab: each file is matched to a slot by its name, and you see the table before anything is sent.

2. A wardrobe change

The same character in other clothes is a new subject, a variant (of: in the series config), with a sheet of its own.
1

Add the variant

Refs → + Character. Name Dean in teal pajamas, id dean_teal, and set Variant of (among the card’s further fields) to Dean. Its design says only what changes:
2

Generate its views

Generate its four views and pick them. On an edit model each is drawn from Dean’s own matching view, so the face and hair stay his. Select a candidate and read its drawn row to check: edited from Dean (three-quarter).
3

Put it in a shot

Edit sh040 (pencil, or right-click → Edit shot…), change Who from Dean to Dean in teal pajamas (in the script: who: dean_teal, pip), and press Save and generate.
4

Compare

Right-click the new take → Compare with… the old one: the same Dean, in teal.
Make the character’s own views first. On a first pass every job is planned before anything is picked, so a variant has nothing to edit from and is drawn cold. Pick Dean’s views, then regenerate the variant.

3. A tour of the room

A tour moves the camera through a place from its plate, and every frame it holds can become a new plate: another angle of the same room.
1

Open the place's Tour

Refs → the window_seat location → Tour.
2

Say the move

Pick a move, or write your own:
Set how long it runs, and press Run tour.
3

Keep a frame

H3 renders the move and holds; each held frame lands as one of the place’s tour holds (Grab frame in the viewer keeps another). Use copies a hold in as a plate candidate, for this location or another (the bed, say: the same room, from where Dean sits). Use and sharpen also queues a sharpening edit on it.

4. Turn and 360

1

Turn a character

On Pip’s row, press ↻ Turn at the top of a view’s column (side, back or face). That view is drawn by turning the camera around him, from a view he already has (the three-quarter, if picked). It’s a new candidate, not picked: pick it if you like it.
2

Make 360 of a place

On a place’s row, under its plate, press Make 360. The plate is outpainted into a 360 panorama.
3

Look around, and save a view

Open the 360 and drag to look in every direction from where the plate stood. Aim at a view you want and press Save and sharpen: it becomes a new plate of the place.

5. A character from a frame

Someone who only appeared in a take (described in extras:) can be kept as a character.
1

Make the shot

Add a place, garden (Refs → + Location, a description of its own, no Angle of: it’s a place of its own, not an angle of the window seat), generate its plate and pick it. Then add a sequence to the script and render it:
2

Open the take in the viewer

Double-click the take, and play or scrub to the frame where she’s clearest.
3

Right-click the picture itself

Right-click the picture in the viewer (not the take’s thumbnail or the timeline: those have no frame to take) → Character or place from this frame….
4

A new character

Choose A new character, name her Mama Owl, and say who she is in the frame:
The edit model cuts her out onto a plain background as her three-quarter view; her other views are drawn from that one, each to pick as it arrives, and stitched into her sheet. She’s now a character to cast in any shot.
The same dialog makes a new place (the people taken out, the place left as a plate) or adds the frame as a new candidate for one there is. Use the frame as it is skips the edit.

Next

6 · Relighting

The same room at dawn, in the rain, by firelight.

How the pictures are made

Sheets, plates, props and keyframes, in detail.